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Students at Carleton Place High School are changing the game—literally.
As part of a Real-World Learning project, the Grade 12 Leadership Class has designed inclusive physical education game kits for students with low vision.
Working with the Upper Canada District School Board’s Vision Resource Team, the class created 22 kits that feature 60 accessible games using tactile, audio, and visual tools.
Games like “Echo Tag” and modified Four Square were tested at local schools, including Caldwell Street Elementary and The Stewart School. Caldwell student Kalli Palmer, who lives with low vision, said the games made it easier to join and have fun.
Student Bryn Hardie said the project taught them to think differently about fairness and inclusion. Each kit includes instructions, adaptive equipment, and modifications. The kits will be available to schools through the UCDSB lending library by the end of the school year.
CPHS teacher Turner Onion said the students identified a real need—and delivered meaningful change.
